Frederick Iyela
Frederick Iyela
Animator @ Hangar 13
Brno, Czech Republic

Summary

A lover of movies, games and all things animation with over 3 years of professional experience creating realistic and stylised animations for both television and games. My experience also includes editing and cleanup of motion capture data, and integrating animations in game engines (e.g. Unreal and Unity). I'm a self-motivated, organised and detail-oriented individual that loves bringing characters to life. I'm pro-active in developing my skills – on and off the job – as well as an excellent communicator with a great work ethic.

Resume PDF

View

Skills

3D AnimationCharacter AnimationCreature AnimationFacial AnimationMotion Capture Data CleanupMotion GraphicsVideo Editing3D ModelingRiggingMel Scripting

Software proficiency

Maya
Maya
MotionBuilder
MotionBuilder
Blender
Blender
3ds Max
3ds Max
Shotgun
Shotgun
Unreal Engine
Unreal Engine
Unity
Unity
After Effects
After Effects
Premiere
Premiere
Photoshop
Photoshop
Illustrator
Illustrator

Reel

Productions

  • Mafia1 coverart
    • Video Game
      Mafia: Definitive Edition
    • Year
      2020
    • Role
      Animator
    • Company
      Hangar 13
  • Demon knights of ankhoron
    • Video Game
      Demon Knights of Ankhoron
    • Year
      2020
    • Role
      Animator
    • Company
      Archon Forge Games
  • Outlaws of the old west 130x173
    • Video Game
      Outlaws of the Old West
    • Year
      2019
    • Role
      Animator
    • Company
      Virtual Basement LLC
  • Mf bob titlecard
    • TV Production
      Bob The Builder (Season 2)
    • Year
      2016
    • Role
      Junior Animator
    • Company
      Rainmaker Entertainment

Experience

  • Animator at Hangar 13
    Brno, Czech Republic
    June 2019 - Present

  • Freelance Animator at Archon Forge Games
    [Telecommute], Hong Kong
    February 2019 - May 2019

  • Animator at Centre for Communication and Social Impact
    Abuja, Nigeria
    May 2018 - September 2018

    • Delivered character animations for a series of short stories.

    • Responsible for animation direction.

  • Freelance Animator at Virtual Basement LLC
    Concord NH [Telecommute], United States of America
    September 2017 - January 2018

    • Created bipedal and quadrupedal creature animation sets for the game 'Outlaws of the Old West'.

  • Freelance Animator at Worldly Comics Entertainment
    Flint MI [Telecommute], United States of America
    March 2017 - September 2017

    • Responsible for planning, blocking, refining and polishing creature and character animations and performances.

    • Collaborate with other artists - animators, riggers, etc - from around the world on the Artella platform.

    • Communicate frequently with the client/art director to ensure effective development of animations.

  • Freelance Animator at Bridge Cross Games
    Manchester [Telecommute], United Kingdom
    September 2016 - March 2017

    • Responsible for planning, blocking, refining and polishing game character animations, including action and idle animations.

  • Junior Animator at Rainmaker Entertainment
    Vancouver BC, Canada
    February 2016 - June 2016

    • Responsible for blocking, refining, and polishing animations for both human and vehicular characters.

    • Revised and fixed animations according to direction from client and/or animation director.

    • Assisted other teams with their animation fixes.